Character Creation Challenge 29: Aenglum

Aenglum is my friend Jim’s osr-game. Years ago, I had the pleasure of playing in his megadungeon campaign Under (depending on context this can be one of two Swedish words, one meaning “below” and another meaning “wonder”). I still remember the palpable sense of evil and sinister secrets surrounding the dungeon, that place wanted to hurt you! Good times.

To create a PC in Aenglum, you choose a race and class. In addition to specific abilities these give you fixed values for the characteristics. I choose Southling for race (humans from the most civilized region). This gives me Str 3, Dex 3, Con 3, Wil 4, Int 2, Cha 3, and a couple of abilities. For class, I choose the Dollmaster, a creepy kind of spellcaster who creates animated dolls. I get Str 2, Dex 2, Con 2, Wil 3, Int 5, Cha 3, and a whole lot of different abilities. Then I roll 2d4: Str 5, Dex 3, Con 7, Wil 5, Int 3, Cha 8. To get my total characteristics scores I add together the race, class, and dice values.

Didrik is a journeyman Dollmaster of Ramanta. He was taught the secrets of how to summon the Ramanta spirit into the rag doll by his father, just like he was taught by his father before him, in a tradition stretching generations and centuries back in time. He knows how to create the doll with the right materials, entice and lure the spirit with the right words and gestures, and control its dance. Didrik wanders the lands of Aenglum practicing his art wherever he goes, sometimes to the amazement and wonder of the locals and other times to their horror and revulsion, it matters not, the dance of the doll is its own purpose. Lately, he has been following a faint but persistent rumor about a Theater of the Night, which has led him far out into the north-western wastelands, to a cursed and forgotten place called Under.

Name: Didrik 

Race: Southling

Class: Dollmaster

Characteristics: Str 10, Dex 8, Con 12, Wil 12, Int 10, Cha 14

Movement: 6

Combat morale: 4

Life value: 4 (max 10)

Melee Attack Value: 0

Ranged Attack Value: 0

Class-based weapon damage: Light d4, Medium d4, Heavy d4, Ranged d4.

Valor: Aeidmars Child – The Southlings are the true children of the sun and the breath of the lion god is what makes up the spirit of this people. Regain 1d6 morale.

Abilities: Summerborn +2 on saves vs heat/fire; Sign: The Red Anger- +2 AV on all attacks vs undead and demonic creatures. +2 on all saves vs magic; Toy familiar (Ramanta).

Equipment: 64 Aengels, Dagger (light, short), Sling (R), Backpack

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