Character Creation Challenge 25: Traveller

The classic science fiction rpg, inspired by such SF stories as the Dumarest series by EC Tubbs and Space Viking by H Beam Piper. I’m using the original rules from 1977.

Step one is to generate characteristics by rolling 2d6 for each. Dexterity and Endurance are ok, but whoever this is does not have much else going for them. Step two is the fun part, the minigame of trying to enlist in (and survive!) the six services (Navy, Marines, Army, Scouts, Merchants, or Other) to acquire skills and experience. 

Term 1: Thanks to their above-average Dex and End, the PC manages to enlist in the Army. By sheer luck, they not only survive the first four-year term but get a commission, and even manage to be promoted – now they’re a Captain! But, after this explosive start, they do not get reenlisted and their career with the army ends here. I get four rolls on the acquired skills tables and receive +1 Dex, Blade Cbt Sword, Mechanical, +1 Edu. When mustering out of service I get two rolls and choose to roll once on each table, which gives me a Middle Passage travel allowance and 2000 in cash. Captain Mikhaal Voronov is ready to chase his fortune among the stars!

Name: Captain Mikhaal Voronov

Age: 22

Characteristics: Strength 4, Dexterity 10, Endurance 8, Intelligence 5, Education 6, Social Standing 4

Skills: Blade Cbt Sword-1, Mechanical-1, Rifle-1, SMG-1

Equipment: 2000 CR, Middle Passage, Sword

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