In this OSR game, the player characters are weirdos and criminals who explore the occult underground (in both senses of the word, as a social milieu and as a subterranean environment) and try to build a criminal empire of their own.
I roll 3d6 for my attributes and choose a class that suits my stats. It’s quite clear that this one will be a fighter of some kind, and I choose the Mercenary class. I lucked out when rolling for Flesh and Grit, getting an 8 on d8 for both, and with the CON bonus they both start at 10. Then I note my saves and skills, altered by attribute modifiers. Finally, I choose my starting equipment. Benny is ready to explore the underground!
Benny Warda is a 32-year-old mercenary from Germany. He served with German UN troops in the Middle East but got thrown out for drug abuse and disorderly conduct. Benny is tall and buff and has a blond mullet and mustache. He is enthusiastic, has a loud laugh, and talks somewhat like Arnold Schwarzenegger.
Name: Benny Warda
Class: Mercenary
Level: 1
Strength: 16 +2
Dexterity: 13 +1
Constitution: 17 +2
Intelligence: 10 –
Wisdom: 7 -1
Charisma: 8 -1
Flesh: 10
Grit: 10
Armor class: 17 / 18
To hit bonus: +1
Saves
Stunning: 12
Poison: 10
Hazards: 14
Machines: 13
Magic: 17
Skills: Athletics 3, Charm 0, Contacts 0, Driving 2, Forensics 0, Medicine 1, Perception 0, Stealth 2, Technology 1, Translation 1, and Vandalism 3.
Equipment: Riot armor (AC 16), Shield (+1 AC), Shotgun (d12), Machete (d10), Gas mask, Reload (shotgun), Crowbar.
EE is a game I’ve been interested in for a while, have you had a chance to get it to the table?
Yes, I’ve played it quite a lot. I’ve run a handful of sessions, and played in dozens.
Here’s a post about creating a city for EE: https://cavernsmeasureless.wordpress.com/2020/02/09/creating-a-city-with-esoteric-enterprises/
And here’s a play report for my first session: https://cavernsmeasureless.wordpress.com/2020/02/16/esoteric-enterprises-actual-play/